L2 Insight: Thanksgiving Winner and Losers BLACK FRIDAY Weekend

Courtesy: L2 Inc.
Source: http://www.l2inc.com/video/l2-insight-thanksgiving-winner-and-losers

So who were winners and losers over Thanksgiving weekend in retail?
It could best be described as winner and losers—basically, Amazon and everybody else. Retail is getting crushed this week.  As the digital share of the retail pie gets bigger, search visibility is increasingly important.

Think of search is the biggest window in the world of online Macy’s—it’s where everybody starts, or about a third of people start their product searches with search.
Over the holiday L2 tracked category search for the top Big Box players and Amazon.

We found that Amazon scored the highest in paid search visibility for almost every holiday product category.

In Consumer Electronics, Amazon and Walmart had the highest paid visibility, while category specialists Best Buy and Hhgregg fought for fourth place.

In Sporting Goods, Amazon led Sports Authority on Thanksgiving Day, briefly slipped to second place on Black Friday, returning to the top spot on Cyber Monday.

For Toys and Baby, Amazon and Target took the top spots. Toys “R” Us - which topped organic visibility - languished in fourth place. Talk about a brand that has fallen from grace.

If you’re noticing a theme here, yes, it’s Amazon and the seven dwarfs.

What is going on here?

Paid search is not as much a skill set as it is deep pockets. You can buy your way to happiness on Google. And with a $315B market cap, and a stock up 105% this year, no retailer has ever had this much cheap capital for this long as Amazon.

The result? Their ROI hurdle for things they do is lower than other retailers. They never got the investment community hooked on the crack cocaine of profits, and as a result, they can play in traffic where others don’t dare to go.

This means they can do things nobody else can do—they have more chips to lay down on more numbers—they are going underwater with the largest oxygen tank of capital forcing other retailers to follow them and other retailers are beginning to drown.

Google+ redesign focuses on Reddit-like communities with shared interests

Courtesy:  Blair Hanley Frank ;  IDG News Service | Nov 18, 2015 4:38 AM
Source: http://www.pcworld.com/article/3005932/software-social/google-rides-again-with-a-redesign-focused-on-communities-of-interest.html

Google isn’t done with its attempts at running a social network. On Tuesday, the company gave Google+ a redesign focused on people getting together around shared interests.

When Google+ launched in 2011, it was designed as a competitor to Facebook, focused on connecting people with their friends through a series of “circles.” That proved unsuccessful, but people started using the service to discuss things that they’re passionate about, like books and astronomy. Google has built its new design around promoting both its Community groups and its Collections of user-curated posts about specific interests.

Users can opt into the new design (which appears to be rolling out gradually) by signing into the service on the Web and responding when they get a prompt that offers it. Luke Wroblewski, a product director at Google, said in a post to the social network that Google+ apps for iOS and Android will be out in the near future.  

The redesign doesn’t have all the features of the old Google+, so people who rely on things like Events will have to stay on the old design (which they can flip back to with the press of a button). It’s not clear whether Google will bring all of the social network’s functionality forward into the new design, but Wroblewski said the company isn’t done developing the product.  

As an avid Ingress player, I’ve found that Google+ is the de facto place to discuss the game and plan events around it. The social network is actually surprisingly useful for sharing posts to large groups of people and sharing content from one group to another. 

All of this comes as Google has been demoting the social network from its previous place at the center of the company’s products. Earlier this year, it brought cloud-based photo editing and storage capabilities that previously were tied to Google+ into Google Photos, a standalone service. Hangouts, the chat system that used to be tied to Google+, now has its own website

Shopify seeks to help people sell more stuff with Instagram-like Sello app


Courtesy: Kyle Stock, Bloomberg News | November 12, 2015
Source: Business Financial Post
http://business.financialpost.com/fp-tech-desk/shopify-seeks-to-help-people-sell-more-stuff-with-instagram-like-sello-app

If eBay and Etsy were as easy as Instagram, would you sell more stuff? Old iPhones, unloved sweaters, and those Civil War sock puppets you’ve been working on?

A crowd of entrepreneurs and their investors are betting heavily that you would, building mobile platforms intended to strip some of the friction out of peer-to-peer commerce.

“Historically, liquidation channels have existed for the highest-ticket items, things like houses and cars,” said Josh Kopelman, a partner at First Round Capital. “What you’re seeing now is companies enabling people to recapture value for stuff that they never could before. It’s a major trend.”

The latest such offering dropped Thursday: Sello, an app launched by Shopify, which traditionally has helped small businesses set up simple e-commerce websites. Sello, in contrast, is only on mobile and looks and feels like Instagram.

Here’s how it works. You snap a photo of something you’d like to sell, write a description, make a couple of choices about payments and shipping, and disseminate the listing on your choice of social networks — Facebook, Twitter, Pinterest, even something called Google+. Sello doesn’t charge for listings, instead taking a fee on transactions of about 3 per cent.

“For someone who has never sold before, there are a lot of barriers to entry,” said Christopher Lobay, Shopify’s director of product. “We wanted to remove those.”

What value Sello might have lies in its simplicity. Sellers don’t have to worry about listing fees, auction strategies, bucketing their wares into the proper category and subcategory, or weeding out nefarious buyers. They don’t even have to worry about being rated by would-be buyers.

“Instead of defining the marketplace ourselves, we’re letting it go anywhere,” Lobay said.

Sello is far from perfect. It isn’t searchable or browsable; in Silicon Valley terms, there is little in the way of a “discovery mechanism.” In other words, instead of creating a hugely liquid market that optimizes prices with an almost limitless pool of potential buyers, Sello restricts commerce to sometimes sad little circles of friends and cyber connections. And Facebook users, already scanning through a healthy mix of targeted ads, volatile political arguments, and tedious child- care updates, might not fully appreciate classified listings for ratty couches and macramé coasters.

Another potential pitfall for Sello: competition. Tech entrepreneurs and their venture-capitalist champions are tackling the used-stuff sector with the same fervor they’ve shown for apartment swapping and car hailing. They’re steadily ticking off categories from preowned furniture to collectible sneakers. In the past five years, resale startups focused on fashion alone have harvested at least $400 million in venture funding.

The new services break roughly into two categories: those aiming to smooth out do-it-yourself selling and those offering valet services where the pitch is basically “send us what you want to get rid of, and we’ll take care of the rest.”

Sello, which has been in the works for about a year, is the former. First Round Capital is betting on the latter with investments in Move Loot (furniture) and ThreadFlip (clothes). “Our position is that the first step is going to be the intermediated commerce model,” said Kopelman. “You don’t force every seller to do a ton of work up front.”

EBay, which made much of the peer-to-peer market out of whole cloth, is taking a similar tack. In July, it bought Twice, an online consignment shop that offered sellers a single price for a box of clothes. EBay promptly shuttered the Twice store and charged its new brain trust with honing its Valet service, which lets users print a shipping label, zip their goods to eBay, and collect between 60 per cent and 80 per cent of the proceeds when (and if) they sell.

Jordan Sweetnam, the company’s vice president of seller experience, said the initiatives are aimed at persuading more people to sell stuff, rather than wooing those who already do. Although only about 100,000 sellers have tried eBay Valet, 70 per cent of them are first-timers and lapsed sellers.

Which approach will win?  Well, we might not know for a while. As Silicon Valley makes a land grab for peer-to-peer consumers, the consumers themselves are just getting familiar with the new offerings.

Jihad Kawas recently won a Thiel Fellowship, a $100,000 ticket for bright minds to skip college and pursue other projects. The 18-year-old poured much of his new funding into Saily, a photo-focused app that connects sellers to buyers nearby. Kawas has done almost nothing in the way of marketing and says he is still getting around 1,500 new users a day.

“There’s a huge need,” he said. “Worrying about market share right now is like fighting over a chocolate bar in the Willy Wonka factory.”

Bloomberg News.


 

Pew survey shows 68 percent of US adults now own a smartphone

The percent of American adults who own a PC held steady over the last decade as tablets and smartphones make inroads.

The percent of American adults who own a PC held steady over the last decade as tablets and smartphones make inroads.

Source:  http://www.pcworld.com/article/2999631/phones/pew-survey-shows-68-percent-of-americans-now-own-a-smartphone.html
Courtesy:  Nick Mediati |  ; PCWorld.com

The percentage of US adults who own a smartphone or tablet has skyrocketed in recent years, while PC ownership has held more or less steady. That’s the takeaway of a new Pew Research Center survey that clearly illustrates the rapid rise of “post-PC” devices.

According to the survey, 68 percent of adults in the United States currently own a smartphone, up from 35 percent four years ago. Meanwhile, 45 percent own some form of tablet, up from three percent in 2010. 

Pew’s data shows that desktop and laptop ownership has remained more or less flat over the last decade. According to Pew, 73 percent of survey respondents currently own a desktop or laptop, compared to 71 percent in 2004. Traditional PC ownership trended slightly upward until the early part of this decade before tailing off somewhat the last two or three years. 

Why this matters: Pew’s data reinforces what we already know—that fewer people are buying new PCs, and that more people are turning to mobile devices like smartphones. IDC, the research arm of PCWorld’s parent company, predicted in August that PC sales would slip by 8.7 percent this year and decline an additional 1.1 percent in 2016 before bouncing back some in 2017.

To help stave off further declines, several PC industry giants developed a joint ad campaign to extoll the virtues of the PC. While only time will tell whether such marketing efforts—and this past summer’s release of Windows 10—will help get PC sales back on track, one thing’s for certain: The PC’s days at the center of the consumer tech universe are likely over for good.

Other devices losing popularity

Additionally, the survey shows the game console ownership rate remained around 40 percent since 2009, while the percentage of those who own a dedicated portable gaming device (like the Nintendo 3DS) dropped from 18 percent in 2009 to 14 percent today.

MP3 player ownership rose from 20 percent to 40 percent today, but that number has been trending downward since 2010. The market for dedicated e-readers has shown a similar trajectory: two percent of those surveyed owned ebook readers in 2009 and 19 percent own one today, but that figure has tailed off over the last couple of years.

76% of online shopping in the US this holiday season will be spent on 1% of products

alg-for-sale-jpg.jpg

Source: http://qz.com/536105/76-of-online-shopping-in-the-us-this-holiday-season-will-be-spent-on-1-of-products/
Courtesy: Quartz.com

Brace your wallet for another competitive season of deal snagging. The holiday shopping season is almost upon us, and if Adobe’s forecast is anything to go by, you can expect it to be even crazier than last year.

It predicts that online sales for Thanksgiving, Black Friday, and Cyber Monday—the start of holiday shopping in the US—will total $7.2 billion this year, up 13% from the $6.4 billion Americans spent in 2014.
 

And here’s an interesting nugget in the report: Of all dollars devoted to online holiday shopping, 76% will be spent on a mere 1% of products. Most of those, says Adobe, which analyzed social media and an inventory of 55 million products to arrive at its forecast, will be electronics—60%, followed by gift cards at 10%. Less expensive items fill out the remainder.

“Even if it’s just 1%, it still represents [hundreds of] thousands of products so it’s hard to bucket them all,” a representative tells Quartz.

The firm’s analysis points to wearables, TV players, game consoles, video games, tablets, and TVs as the top electronic purchases this season.

We can also expect more people to shop from the dinner table on Thanksgiving. Adobe predicts 51% of visits to shopping sites to come from mobile, surpassing desktop for the first time during this holiday. With more retailers hoping to get a jump start on their competitors, Thanksgiving Day is projected to see the biggest increase in sales, up 18% from 2014, compared with Black Friday and Cyber Monday.

All those deals will mean more competition, which means having to act quick—because by the time Cyber Monday rolls around, out-of-stock inventory will peak. The firm predicts incidents where customers find an item is out of stock will increase 116% on Cyber Monday.

Bing adds $1 billion to Microsoft's revenue

Microsoft Bing has emerged as the true underdog of search engines

Source:  CNN.com
http://money.cnn.com/2015/10/23/technology/microsoft-bing-revenue/index.html


Chief Financial Officer Amy Hood said Thursday that Bing had finally achieved profitability in its first fiscal quarter of 2016, and that the search engine contributed more than $1 billion to Microsoft's revenue for this quarter.

The last time Microsoft broke down the numbers on Bing, back in 2011, it was bleeding a billion dollars a quarter. And it has remained unprofitable over the last four years.

People were perplexed as to why Microsoft (MSFT, Tech30) kept pouring money into a seemingly dead investment. However, the tech giant now has results to show: Microsoft's search revenue, excluding traffic-acquisition costs, grew 29%.

Much of Bing's success can be attributed to its subtle presence. Not many people may actively log on to Bing, but it's everywhere.

Obviously, Microsoft products push Bing -- Internet Edge and Cortana, the virtual assistant on Windows phones, search through Bing. Plus, Windows 10 was more positively received than it's predecessors, which has helped boost Bing's success.

About 51% of Yahoo (YAHO) searches are powered by Bing. In the last couple of years, Apple (AAPL, Tech30) bid adieu to Google (GOOG) and now the tech giant uses Bing for Siri and the spotlight function on Macbooks as well.

Market share is key in search: With it, advertisers flock to you, and you can charge high rates for ads. But without it, search is a very expensive business.

Bing crossed the 20% market share threshold in search for the first time in March, and currently holds 20.7% of the desktop search engine market share, according to comScore's September 2015 data. Although it trails far behind Google at 63.9%, it trumps Yahoo, the third-best search engine, by 8.1%.

Microsoft posted revenue of $20.4 billion overall for the quarter, down 12% from the same quarter a year ago.

We now spend more than eight hours a day consuming media

Courtesy:  Quartz, qz.com
Written by Jason Karaian
Source:  http://qz.com/416416/we-now-spend-more-than-eight-hours-a-day-consuming-media/

If you weren’t reading this article, you would probably be scanning something else on the internet, watching TV, or maybe—just maybe—reading a newspaper or magazine. In short, you would be consuming media.

On average, people spend more than 490 minutes of their day with some sort of media, according to a new report by ZenithOptimedia. Television remains dominant, accounting for three hours of daily consumption—an hour more than the internet, in second place.
(The report measures media consumed in its traditional form—for example, broadcasts on television sets and newspapers in print. Watching videos on the web or reading a newspaper’s website counts as internet consumption.)

By 2017, we will find even more time in the day to take in media—half of our waking life is apparently not enough—with global average consumption set to rise to 506 minutes, according to ZenithOptimedia.

It’s no surprise that the internet, particularly in mobile form, is driving this growth. Average daily internet media consumption has doubled over the past five years, taking share from traditional formats. The internet accounted for 13% of average daily media use in 2010, but is set to reach nearly 30% in 2017. (Print publishers might want to avert their eyes from the chart below.)
 

The somewhat surprising rise in outdoor media consumption—billboards and the like—is down to the building of more displays, and urbanization in emerging markets, ZenithOptimedia says. It’s also an encouraging sign that we’re not all becoming shut-ins, and that we’re glancing up from our smartphones every once in a while when out and about.

In terms of geography, Latin Americans spend nearly 13 hours per day with some sort of media, the most of any region by some distance:

On top of average consumption of television and the internet, the average Latin American listens to almost three hours of radio programming every day, well above other regions. Meanwhile, the typical Middle Eastern media diet is heavy on the internet, with just under five hours a day spent with web media. North Americans continue to lead the world in the time they spend in front of the TV, at around five hours per day.

Source: http://qz.com/416416/we-now-spend-more-than-eight-hours-a-day-consuming-media/

It's official: North America is out of new IPv4 addresses

ARIN has assigned the last of its free pool of fresh IPv4 addresses

Understanding Static IP and Dynamic IP.jpg

Courtesy: PCWorld | 2015-09-24
Source: http://www.pcworld.com/article/2986292/networking-hardware/its-official-north-america-is-out-of-new-ipv4-addresses.html


North America has finally run out of new addresses based on IPv4, the numbering system that got the Internet where it is today but which is running out of space for the coming era of networking.

The American Registry for Internet Numbers, the nonprofit group that distributes Internet addresses for the region, said Thursday it has assigned the last addresses in its free pool. The announcement came after years of warnings from ARIN and others that IPv4 addresses were running out and that enterprises and carriers should adopt the next protocol, IPv6.

IPv4 dates back to 1981 and only has room for 4.3 billion unique addresses. IPv6, introduced in 1999, should have enough addresses to serve Internet users for generations, according to ARIN. 

Anyone who still needs IPv4 addresses can request them from ARIN, but the organization won't have any to give away unless it gets more from the global Internet Assigned Numbers Authority (IANA) or returned addresses from users who don't need them anymore. ARIN already runs a waiting list for requests, which it set up earlier this year. 

Users can also buy IPv4 addresses on the so-called transfer market from others who don't need them and are looking to make some money. Addresses recently were going for around US$10-$12 each, according to people who follow the transfer market.

More North American addresses may go on the market now that ARIN has exhausted its pool of fresh ones. That event triggered a change in the organization's rules for approving transfers: There is no longer any restriction on how often an address holder can request transfers to specified recipients.

Internet Protocol addresses come from IANA and are distributed through ARIN and other regional Internet registries (RIRs) around the world. Other RIRs are also running low on IPv4 addresses. 

Migration from IPv4 to IPv6 can cause headaches for some types of organizations, and there is a chicken-and-egg problem as some content providers wait for consumers to start using the newer protocol. But big carriers and Internet players including Facebook and Google have helped to make IPv6 more common.